Making Waves : Student Pages

Background information | Materials

Introduction:

Fast and slow swimming pools? What are they? Wave motion affects the speed (how fast or slow) the athletes can swim. For example, deep pools transfer less wave motion than shallow ones. This is an important design consideration for Olympic swimming pools. Waves cause more water resistance on the swimmers, slowing them down.

Working in teams you will design, build and evaluate a model of an Olympic swimming pool. Although the science background will be provided, it will be the team's job to determine the design criteria, develop a plan, build the model, hold the costs down and present your design for evaluation. A small action figure will be towed through your swimming pool model. The shallowest swimming pool model reflecting the smallest waves will win the competition.

1. You have been asked by the Universal Olympic Committee to investigate designs and build a swimming pool model for the next summer games. The committee hopes to give athletes every opportunity to break the world's swimming records during the games.

2. Read the background section on waves, Olympic rules, the design of swimming pools and model guidelines by clicking on the background button on the left of the screen.

3. You will work in groups. List the different parts of an Olympic swimming pool. Write any special information, such as required size and materials, next to the corresponding part's name.

4. What have you learned about minimising waves on water? List the factors which affect pool speed.

5. Design your pool. Prepare a list of items that could be used to build your group's model. Don't forget to include tools that you may need. A few materials to consider are listed on the Materials page, which you can access by clicking the button on the left.

Computer drawing of a pool model.

6. Build your pool. You and your team members will build your model over two class periods. Check out the wave characteristics of your pool and modify its design as needed.

You may want to place a bath mat or plastic tarpaulin under your pool model in case of water spills. Consider adding food colouring to the water - it may help you see the waves. Masking tape or small clamps can be used to temporarily attach the lane ropes to the pool model.

To check out your pool's characteristics tow a 'swimmer' back or forth across the pool. Attach a length of fishing line to a wooden skewer. Attach an elastic band, paper clip or action figure to the other end of the fishing line. Hold the skewer and drag your swimmer across the pool.

Are you creating reflected waves against the walls of your pool model? Do your lane ropes stop waves from travelling into other pool lanes? If not you might want to change your design.

7. You and your team will make a presentation. Describe your model's design and dimensions, cost, the materials used, the water wave characteristics seen in your pool model and how your team's model evolved. Consider using computer software to make technical drawings of your pool or to prepare your presentation.

All models will be tested based on a set of criteria. A shallow model with small reflected waves is the goal.

  • What factors affect the speed of a swimming pool?
  • What did you enjoy the most about this lesson?
  • Did your team finish the project?
  • If you did this project again would you plan it differently? How?
  • If you did this project again, how would you change your design?

Background information | Materials

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